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UNREAL ENGINE GDC
_PROJECT
UNREAL ENGINE GDC
_PROJECT
UNREAL ENGINE GDC
_PROJECT
UNREAL ENGINE GDC
This is the visual brand Unreal Engine's Game Developers Conference. After looking at past designs where there was a lot of sharp angles and straigh lines, I wanted to explore the idea of having a completely different look but also have the tone of the brand:
Working with the Creative Director, these screens were the key visual references that all the other assets were based off of. This was an exciting project because multiple groups wanted more color to this year's visual brand compared to last and I believe that this was a success in pulling it off.
- 2019
- Graphic Design, Branding
- Adobe Illustrator / Photoshop