_PROJECT

UNREAL ENGINE GDC

_PROJECT

UNREAL ENGINE GDC

_PROJECT

UNREAL ENGINE GDC

_PROJECT

UNREAL ENGINE GDC

_PROJECT

UNREAL ENGINE GDC

Project_Header_GDC

_ABOUT:

This is the visual brand Unreal Engine's Game Developers Conference. After looking at past designs where there was a lot of sharp angles and straigh lines, I wanted to explore the idea of having a completely different look but also have the tone of the brand:

  • Aspirational, yet friendly and accessible
  • Inclusive, yet world-class
  • Humble, yet confident

Working with the Creative Director, these screens were the key visual references that all the other assets were based off of. This was an exciting project because multiple groups wanted more color to this year's visual brand compared to last and I believe that this was a success in pulling it off.

_

_TECH SPECS:

- 2019

- Graphic Design, Branding

- Adobe Illustrator / Photoshop

_

GDC2019_UE_Visual_01
GDC2019_UE_Panels
GDC2019_UE_BubblePin
GDC2019_UE_FN_Poster_03
GDC2019_UE_Tshirt1
GDC2019_UE_FN_Poster_02
GDC2019_UE_FN_Poster_01
GDC2019_UE_Tshirt2

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